Looking Out from a Rose-Colored World
a project for VisionForge: Discovering the Heavens
1999 © Danielle Lester
Danielle converted the original B/W woodcut image to a g2h map
and used to creat a terrain in Bryce 3D.
Lighting and other effects were applied in Bryce
and the image was rendered and exported.
In PaintShop Pro, the render was colorized and texturized,
with some other adjustments. Then Tobin James Mueller used the Shapeshifter
effect in KTP5 to bring out the 3D quality of the Bryce landscape.
See the original submission for the subtle difference.
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